Topic ID: |
1041 | |
Title: |
Game AI: Multiagent path planning | |
Supervisor: |
Malcolm Ryan | |
Research Area: |
Artificial Intelligence | |
| Associated Staff | ||
|---|---|---|
Assessor: |
Alan Blair | |
| Topic Details | ||
Status: |
Active | |
Type: |
R & D | |
Programs: |
CS CE BIOM BINF SE | |
Group Suitable: |
No | |
Industrial: |
No | |
Pre-requisites: |
COMP3411, COMP3431 desirable | |
Description: |
In this project you implement a multiagent path-planning algorithm and apply it either to a group of agents in a game engine. | |
Comments: |
-- | |
| Past Student Reports | ||
| No Reports Available. Contact the supervisor for more information.
Check out all available reports in the CSE Thesis Report Library. NOTE: only current CSE students can login to view and select reports to download. |
||