Topic ID: |
3228 | |
Title: |
Game Design: Game Feel | |
Supervisor: |
Malcolm Ryan | |
Research Area: |
Game Design | |
| Associated Staff | ||
|---|---|---|
Assessor: |
Brigid Costello | |
| Topic Details | ||
Status: |
Active | |
Type: |
Research | |
Programs: |
CS CE BIOM BINF SE | |
Group Suitable: |
Yes | |
Industrial: |
No | |
Pre-requisites: |
COMP4431 | |
Description: |
"Game Feel" is the name given to the host of design choices that make the controls of one game feel "springy" while another is "heavy" or "slippery". In this project you will analyse a genre of games, exploring the differences in feel. You will then try to build a general model of that genre with parameters that allow you to vary the feel. | |
Comments: |
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| Past Student Reports | ||
| No Reports Available. Contact the supervisor for more information.
Check out all available reports in the CSE Thesis Report Library. NOTE: only current CSE students can login to view and select reports to download. |
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