To play games, download and run in eclipse or download and run from cse command line with
export CLASSPATH=$CLASSPATH:/home/cs3421/jogamp/jar/jogl-all.jar:/home/cs3421/jogamp/jar/gluegen-rt.jar java -cp "$CLASSPATH:NameOfGame.jar" NameOfGame.Game
just a game to demonstrate simple physics use arrow keys to move paddle left and right to bounce the ball around
AceComputerManSpaceMachines.jar
How to make the ship go: W: Thrust forwards S: Thrust backwards A: Yaw left D: Yaw right Q: Translate left E: Translate right Spacebar: Hold to fire cannons Your gun has to spin up to reach full rpm / firing rate. The heat of your gun affects your firing rate. Don't fire to cool down. The game will draw lines to enemies that are far away Your score is the round you have reached. The round number is the number of enemies you face at once. Hi Scores: Tim - 3 (There's a huge flaw in the ai) ------------------------------ There may be a really bad problem with dead objects continuing to being referenced and not GC'd. If the game starts behaving weird just restart.
Try to move all the coloured balls to the swirling holes Physics of the game attempt to mimic the attraction force of planet sized objects as well as collision. Not very accurate but is playable.
Inside CircleClickingGame.zip is CircleClicking.jar and library javazoom.jar and resources. These all need to be in the same directory to run the Game in CircleClicking.jar It is a music-based game so the resources are extremely important Instructions to play the game: Select a song directory from the resources/Songs directory Position your cursor over the circles and click when the outer circle reaches the inner circle (usually it is to the beat of the music so that makes it easier) Controls to click are either Z, X, left-click, right-click