Pixar Shutterbug Image Series
Wireframe - 3 Orthographic views
Wireframe - Parallel view
Wireframe Perspective View
Wireframe with depth cuing by brightness
Wireframe with clipping against back of frustrum
Wireframe in color
Wireframe with hidden surface removal
Constant Shading
Faceted Shading
Gouraud Shading bicubic patch model - no specular highlights
Gouraud Shading with specular highlights
Phong Shading - polygon mesh models
Phong Shading - bicubic patch models
Advanced Illumination Model
Texture mapping
Shadows, Bump Mapping, Displacement Mapping
Reflection Mapping
Floorboard texture
Texture for cone
Texture for label on film canister
Floor reflection texture
Cube environment texture
HyperGraph Home page.
Last changed June 02, 1999, G. Scott Owen, owen@siggraph.org