Wireless

  • rUNSWift pragmatics
    • APERIOS TCPGateway
    • UDP communications
      • Team Coordination
      • Sniffed for debugging
    • TCP communictiaons
      • old 'client' system
      • new 'rlog' system

Behaviours

  • Function sufficient stats/belief to action
  • Reactive systems
  • Hierarchy
    • Hierarchical state machines
      • When to reset state
      • Last frame
      • lock modes
  • Hysteresis