SUBJECT OUTLINE - Semester 1, 2014
UOC: 6
Pre-requisites: COMP9331/3331 or any other introductory course on networking (students should have some basic understanding of TCP/IP networking architecture and protocols as well as some basic programming knowledge) Description: This course will focus on the routing and switching architectures, algorithms, and protocols for packet switching networks with an emphasis on the Internet or Internet Protocol (IP) based networks. Routing techniques for both traditional wired networks, and the emerging wireless and mobile networks will be examined. The course will teach the fundamental routing concepts using open standards, such as BGP and OSPF. Configuring vendor specific products is outside the scope of this course. Learning Objectives: 1. gain good understanding of the role of routing and switching in modern communication networks; 2. master routing architectures, protocols, and algorithms with an emphasis on fundamental concepts and principles; 3. learn how to configure, tune, and analyse the performance of popular routing protocols; 4. develop abilities to innovate routing solutions for new networking requirements. Teaching Strategies: There will be a 3-hour lecture per week. In addition to lectures, there will be three 1-hour optional consultation slots each week. During these consulting hours, students having difficulty may seek further help on first come first serve basis. Students are also required to attend routing laboratory sessions of 2 hours per week for 8 weeks (weeks 2-9). During lab hours of weeks 10-12, students will be asked to solve advanced tutorial problems. All students are asked to register for the labs on-line. Parallel Teaching - Some advanced undergraduate students are allowed to enrol in this course. Some assessment components for undergraduate students may be different from the postgraduate assessments. Assessment There will be 4 assessment components each addressing a different subset of the learning objectives.
Overall and Final Assessment Minimum requirements for obtaining a Pass grade or better are: a mark of 20 out of 50 (i.e. 40%) in the Final, and an overall grade of at least 50%. If you cannot clear the bar in the final exam (i.e. you get less than 40% in the final exam), the maximum final mark that will be reported is 40%. Under special circumstances, the LIC reserves the right to scale marks up or down. Academic Honesty and Plagiarism All submissions are routinely subject to scrutiny for similarities with other student's assignments. If you copy from another person, or get an unreasonable amount of help from a friend (so your assignment begins to look like theirs), or if you work very closely with someone, there is a good chance we will detect it. When we do, you will be penalised. At the very least, you will lose some or all marks for that assignment. In the past, students have been automatically failed for submitting stolen assignments. Further details of the School plagiarism policy can be found here (You acknowledged receipt of these rules when you obtained your CSE computer account, and the link above is for your convenience so that you can review the rules now.) We are aware that a lot of learning takes place in student conversations, and don't wish to discourage those. However, it is important, for both those helping others and those being helped, not to provide/accept any programming language code in writing, as this is apt to be used exactly as is, and lead to plagiarism penalties for both the supplier and the copier of the codes. Write something on a piece of paper, by all means, but tear it up/take it away when the discussion is over. If you are new to studying in Australia, be aware that attitudes to plagiarism at UNSW may be different from those in your home country. Make sure you are clear about the rules here at UNSW. In brief, and for the purposes of COMP9332, plagiarism includes copying or obtaining all, or a substantial part, of the material for your assignment, whether programming language code, or written or graphical report material, without written acknowledgement in your assignment from; Continual Course Improvement Student feedback on this course, and on the lecturing in this course, will be gathered either via an online questionnaire, which will be e-mailed to all students towards the end of the session or through printed questionnaire distributed in the class. Student feedback is taken seriously, and continual improvements are made to the course based in part on this feedback. The course questionnaire results go to the Head of the School of Computer Science and Engineering, who reads the results and follows up in cases where action is clearly needed. For the S1 2013 CATEI student survey, 97% of the respondents were in broad agreement that they were satisfied with the overall quality of the course. In written comments, students mainly asked for more details on specific lecture topics as well as more contexts that connect some of the theoretical contents to industrial needs. In response to these student feedback, the Lecturer-in-Charge has decided to include additional material during some select lectures. These new material will allow students to gain more practical insights to some of the advanced topics. There is no prescribed textbook for this course.
References
The course may make use of some freely available materials such as
IETF RFCs, published articles (journal, magazine, or conference), and industry white papers. Details of any such material will be provided during the lectures. Prof. Mahbub Hassan, Room 607 (Bldg K17) Tel: 9385 6198, email: mahbub at cse.unsw.edu.au Lecture: 6-9pm Monday, Civil Engineering G1.Consultation Hours: Mondays 11am-12noon and Fridays 10am-12noon, Room K17-607. Course Syllabus and Schedule:: The following topics will be covered in 12 weeks (there may be minor variations): IPv4 addressing fundamentals, NAT, IPv6, RIP, BGP, OSPF, Multicasting, MPLS, Optical Switching, Software Defined Networking, High Performance Switching Hardware, MANET (mobile adhoc network) Routing, Geographic Routing, Geocasting, DTN (delay tolerant network) Routing. |
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