You can draw an edge connecting any two vertices by pressing the mouse button when the cursor is over the square marking a vertex, and releasing it when the cursor is over another square. If the edge you draw intersects a previously drawn edge, the old edge is deleted. When the polygon is completely triangulated, the applet will reposition each point so that the polygon triangulation is a Delaunay triangulation.
You can zoom in by pressing the 'i' key, zoom out with the 'o' key, and centre the view on the current mouse position with the 'c' key. Depending on your platform, you might have to click the mouse button inside the drawing area to get keyboard focus in the drawing area.
Lets you specify the number of sides of the polygon. Enter a number and press Return. Removes any edges you might have drawn. You can't have more than 99 sides because there is only room to type two digits.
If you are too lazy to draw the edges yourself, you can click on one of these buttons to get a predefined triangulation.
These check boxes allow you to control what is displayed in the drawing area
There is a one-to-one mapping between balanced strings of parentheses and polygon triangulations. Whenever you specify a polygon triangulation, either by drawing it or clicking on one of the buttons, the corresponding parenthesis string is displayed here. You can also type in any balanced parenthesis string and see the corresponding polygon.